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Silent crash when loading RenderDoc with DX12
Reproduction steps:1. Create a new Unity project2. Set graphics API to DX123. Click on the “Load RenderDoc“ button in the Scene view... Read more
The Scene is not set to dirty when calling EditorUtility.SetDirty from w...
How to reproduce:1. Open the attached project "IN-68131.zip"2. Open Assets/Scenes/SampleScene.unity3. Open Assets/Scenes/SampleScene... Read more
[WebGL] Splash Screen Unity Logo results in 2 Mb or more of build size w...
How to reproduce:1. Open the “AssetSizeIssue“ project2. Open the “SampleScene”3. Build the Player4. Open the Editor Logs (Console wi... Read more
Three “error CS1061" compilation errors are thrown from the Addressables...
Reproduction steps:1. Create a project for the Android platform and open it2. Manually add the "Addressables for Android" package by... Read more
Crash on JsonUtility_CUSTOM_FromJsonInternal when running "JsonUtility.F...
How to reproduce:1. Open the “JsonThreadCrash“ project2. Open “TestJsonUtility” > “StartTest”3. Wait for 5 seconds4. Exit the Edi... Read more
[MacOS] The Scene Pan Tool does not work when "Pan Focus Tool" and "Temp...
How to reproduce:1. Create a new project2. Use the Scene Pan Tool with the Middle Mouse Button3. Observe the Scene view Expected res... Read more
"InvalidCastException: Specified cast is not valid." error is thrown whe...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Preferences window (Edit > Preferences)3. Set “Script Changes Wh... Read more
Gameobject Material is not rendered when an asset bundle is built contai...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Bug Repro Editor window (Window > Bug Repro Editor Window)3. Sel... Read more
[Android] Player crashes on GpuProgramParameters::operator=(GpuProgramPa...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the Player R... Read more
Silent crash on initialization of a new audio system when a connected au...
Reproduction steps:1. Connect an audio device2. Open the attached “ASDQWE” project3. Open the “Assets/Scenes/Scene4.unity” Scene4. D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS