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"Failed to present D3D11 swapchain due to device reset/removed" is throw...
How to reproduce:1. Open the attached project "Bug Test.zip"2. Open Window>Rendering>Lighting3. Click "Generate Lighting" in t... Read more
WebGL build fails when multithreading is turned on
Reproduction steps:1. Open the user's attached project ("My Project 001") on the WebGL platform2. Make sure that "Project Settings -... Read more
Particle System doesn't display particles correctly when the "Grid" opti...
How to reproduce:1. Open the attached “particle bug.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mod... Read more
Texture3D:GetPixels32 doesn't account for padding
Steps to reproduce: The following sequence of commands cannot be used to copy a 3D texture's pixel data from one 3D texture to anoth... Read more
volumeScale of AudioSource.PlayOneShot is not clamped to 1 when volumeSc...
How to reproduce:1. Open the attached project "playoneshotvolumescale.zip"2. Enter Play Mode Expected results: volumeScale of AudioS... Read more
”EditorUtility.OpenFilePanelWithFilters” function does not work when usi...
How to reproduce:1. Download a file with tar.gz type2. Open the attached “filter.zip” project3. Go to Menu > OpenTarball > Ope... Read more
[Android] [Vulkan] Shaders are rendered differently in the Player than i...
How to reproduce:1. Open the “IN_65554” project2. In the Build Settings “Run Device“ dropdown, select the desired device3. Press Bui... Read more
Meta data warnings are thrown when creating mobile and URP templates
Steps to reproduce: Create and open a template project: 3D Mobile, 2D Mobile or 2D (URP) Expected results: No warnings or errors are... Read more
Particle System indexing is non-sequential when using Ribbon mode with o...
How to reproduce:1. Open the “IN-67477_repro“ project2. Open the “SampleScene“3. Select the “ParticleSystemTest“ GameObject4. In the... Read more
AssetRef can't be assigned to Scriptable Objects when the Scriptable Obj...
How to reproduce:1. Open the attached project "Property Drawer.zip"2. Select Assets/TestSO.asset3. Set "My Asset Ref" to None4. Assi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast