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Editor freezes when selecting a GameObject in the Scene view during the ...
Reproduction steps:1. Open the attached “TestEditor.zip” project2. Open the “Assets/Scenes/TestEditorFreeze.unity” Scene3. Enter the... Read more
[TextMeshPro] Wrong “preferredHeight” is returned when using “CalculateP...
How to reproduce:1. Open the user’s attached “TMPPreferredHeightBug.7z” project2. Open “SampleScene” Scene (Assets > Scenes)3. En... Read more
[XR][URP] Spotlight Outer Angle has Artefacts when using Forward+ Render...
Steps to reproduce:1. Open the attached user's project "OpenXR_Issue.zip"2. Connect Oculus link with Quest 2/33. Enter Play Mode4. O... Read more
Returned texture is grey when using a Custom Lit 2D ShaderGraph and the ...
How to reproduce:1. Open the user’s attached “Custom Lit 2D ShaderGraph and Tilemap.zip” project2. Enter Play Mode3. Observe the res... Read more
[Quest] Editor crashes on UnityEngine.SubsystemBindings:DestroySubsystem...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/_RaZum/HandMeshTest.unity” Scene3. In the Project wi... Read more
[HDRP] Game View is not being rendered when loading in a Prefab Camera a...
Reproduction steps:1. Open the attached “BugREpro” project2. Enter the Play Mode Expected result: The generated “Player Camera” GO r... Read more
GameObject shadows are cast as Mesh Filter Mesh instead of Mesh Renderer...
Steps to reproduce:1. Open the “IN-66249” project in Android or iOS platform2. Open the “ShadowReceiverDemoScene” scene3. In the Hie... Read more
[TextMeshPro] Wrong “preferredHeight” is returned when using “Calculate...
How to reproduce:1. Open the user’s attached “TMPPreferredHeightBug.7z” project2. Open “SampleScene” Scene (Assets > Scenes)3. En... Read more
[Android] [Vulkan] Player crashes on "/vendor/lib/hw/vulkan.msm8998.so (...
How to reproduce:1. Open the "IN_66852" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Undoing loses ARC reference on an audio source
When undoing or redoing modifications to the audio source component resource field, the resource reference is lost if it was an audi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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