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Fixed

Fixed in 2022.3.21f1, 2023.2.12f1, 2023.3.0b9, 7000.0.0a1

Votes

1

Found in

2022.3.19f1

2023.2.8f1

2023.3.0b4

Issue ID

UUM-62066

Regression

Yes

Returned texture is grey when using a Custom Lit 2D ShaderGraph and the 2D Light Texture node for Tilemap Renderers

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How to reproduce:
1. Open the user’s attached “Custom Lit 2D ShaderGraph and Tilemap.zip” project
2. Enter Play Mode
3. Observe the result

Expected result: None of the squares are grey
Actual result: Some of the squares are grey

Reproducible with: 2022.3.16f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b4
Not reproducible with: 2021.3.34f1, 2022.3.15f1

Reproduced on: macOS 14.2.1 (Intel)
Not reproducible on: No other environment tested

Notes:
- reproduced on Editor and Standalone Player (macOS)
- ShaderGraph works with SpriteRenderers

  1. Resolution Note (fix version 2023.3.0b9):

    Fix for this issue is available on Unity 2023.3.0b9 and above

  2. Resolution Note (fix version 2023.2.12f1):

    Fix for this issue is available on Unity 2023.2.12f1 and above

  3. Resolution Note (fix version 2022.3.21f1):

    Fix for this issue is available on Unity 2022.3.21f1 and above

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