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[iOS] Black screen appears after the Launch Screen when opening the app ...
How to reproduce:1. Build And Run the attached “iosBug.zip” project on an iOS device2. Observe the app when it loads Expected result... Read more
DllNotFoundException error is printed out when launching a Project with ...
Reproduction steps:1. Open the attached “Test Project” project2. Observe the Console window Expected result: No errors show upActual... Read more
Artifacts in Scene with specific project when Lighting is generated
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Shadow Artifiacts.unity” Scene3. Open the Lig... Read more
Editor hangs for several seconds when changing Static flags
Reproduction steps:1. Open the attached project “FreezeIssue”2. Open the “Assets/NavisworkScene” Scene3. In the Hierarchy window sel... Read more
"StackOverflowException" is thrown when displaying multiple FlagsEnumFie...
How to reproduce:1. Open the attached project "FaultyFlags.zip"2. Open Assets/Scripts/TestGraph 1.asset3. Select "CatastropheFlagDat... Read more
"ImportFBX Errors: * Unexpected file type" errors are thrown when import...
How to reproduce:Open the attached project Expected results: No errors thrown in the Console windowActual results: "ImportFBX Errors... Read more
[Physics2D] No reason why it has to be consecutive vertices in customCol...
When using the overload of CustomCollider2D.SetCustomShapes] that allows passing two NativeArray of PhysicsShape2D and Vector3 verti... Read more
Unhandled exception “System.AggregateException: One or more errors occur...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Select the Debug button in the Status bar bottom right corner3. Enab... Read more
"NullReferenceException" is thrown when creating a Node from the Output ...
How to reproduce:1. Open the attached project "IN-57478.zip"2. Open Assets/New Shader Graph.shadergraph3. Create an Integer Node in ... Read more
[VCS] TextMeshPro Style Sheet and Font Asset Inspectors can be edited wi...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new TextMeshPro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server