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[Addressables] AsyncOperationHandle.LocationName returns useless string ...
Reproduction steps:1. Open the attached project “BinaryCatalogString”2. In the Project window open Scene “Assets/Scenes/SampleScene.... Read more
Crash on RegisterScripts when importing corrupted 2D Tilemap Extras
Reproduction steps:1. Open the attached “ASDQWE” project Expected result: The project is successfully loaded and openedActual result... Read more
Crash on GetManagerFromContext when exiting the Prefab Mode
Reproduction steps:1. Open the attached project “CrashRepro“2. Open the Scene view3. Double click on “Assets/Packages/Simple Mouse F... Read more
The Editor becomes unresponsive and the machine performs worse when the ...
Reproduction steps:1. Open the attached “HDRP Terrain stuff” Project2. Open the “Assets/TerrainDemoScene_HDRP/Scenes/TerrainDemoScen... Read more
Crash when building if “Build Addressables on Player Build” is set to “B...
How to reproduce:1. Open the user’s attached “kjenkins_DESKTOP-M26T9L2_SG_UnityUpgrade_6205.zip” project and connect it to Perforce2... Read more
[Memory Profiler] Allocated Size is smaller than Managed Size when obser...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the Memory Profiler (Window > Analysis > Memory Profiler)3.... Read more
[UI Builder] Previous selection in UI Builder's Inspector remains highli...
Steps to reproduce:1. Open attached project "UIToolkit.zip"2. In Project window, open Assets/doc.uxml3. In UI Builder window's Hiera... Read more
Crash on SendShadowCullingCallbacks when opening specific project
Reproduction steps:1. Open the attached project “CrashRepro“2. If it does not crash, close the project and reopen it Expected result... Read more
Error when assigning a Skinned Mesh component to Skinned Mesh property i...
Steps to reproduce:1. Open attached project "rqa-project-nightwalker.zip" and scene "AuraDemo"2. In Project window, open Assets/Effe... Read more
TextureImporterInspector.OnInspectorGUI error after deselecting a textur...
Steps to reproduce:1. Open the attached project2. Select "New Material" in the Project Window3. Select the texture next to the mater... Read more
All about bugs
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