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[2D][Tilemap] Null exception when clicking on Active Tilemap dropdown wh...
[2D][Tilemap] Null exception when clicking on Active Tilemap dropdown while using custom brush script Repro steps:- Select Grid Info... Read more
[URP] Flickering pixels appear on Google Pixel 4 when switching cameras ...
How to reproduce:1. Open the user’s attached “URPTest.zip“ project2. Build and Run for Android3. In the Scene press the “Cycle Cams“... Read more
UX: Prefab Family Popup terminology needs to be improved.
Prefab Family Popup: "This Prefab doesn't have any children. Prefab Variants created from this Prefab will be listed here." -> Pr... Read more
Drag Prefab instance to Scene view is broken
From user: 1) Prefabs dragged into the Scene view places it to a seemingly random position in the hierarchy. See full forum post. [h... Read more
Changes made to intensity in the "HDR Color" window are not saved if the...
How to reproduce:1. Open the "IN_37612" project2. Select the "Material" Material in the project window3. Open the "HDR Color" window... Read more
[VCS] Moving multiple files while version control is enabled is very slow
How to reproduce:1. Add the attached project to your preferred workspace and open it2. Connect it to Perforce or Plastic SCM3. Submi... Read more
[VCS] Folder contents don't immediately refresh version control status w...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Create a new folder and ... Read more
Editor crash when native plugin's Intercept Initialisation priority set ...
How to reproduce:1. Download and open the attached project2. Close the project3. Re-open the project4. Observe the crash Reproducibl... Read more
”ArgumentNullException: Array cannot be null” error is printed when pass...
How to reproduce:1. Open the user’s attached “WWWFormError.zip” project2. Enter Play Mode3. Observe the Console window Expected resu... Read more
[HDRP] Default volume profile comes with all the overrides
Versions tested: 2023.2.0a8 – still good, 2023.2.0a11 – incorrect volume profile Steps to repro: 1) Simply grab an affected Unity bi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects made using "GameObject.CreatePrimitive" appear pink in the Player when the default material is used
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode