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Objects wth StackLit lightmode will receive decals when the object is ou...
How to reproduce:1. Download and open the attached project2. Open the OutdoorScene3. Enter "Play" mode4. Observe the cube Expected o... Read more
[2D][Tilemap Extras] GameObjects painted with GameObject brush do not ap...
Reproduction steps: 1. Open user attached "GOBrush_Test.zip" project2. Open Window > 2D > Tile Palette3. Change “Default Brush... Read more
Error in the Console when switching the API Compatibility Level and usin...
How to reproduce:1. Open the attached project “IAsyncEnumerableTest.zip“2. Switch the API Compatibility Level from “.NET Standard” t... Read more
Lights leak when using Adaptive Probe Volumes
How to reproduce:1. Open the attached project “APV Leaks.zip“2. Open the “OutdoorsScene“ Scene3. Bake the Probe Volumes by pressing ... Read more
Element UI disappears when dragging off the last or second element from ...
Reproduction steps:1. Open the attached project “ListView Bug”2. Open the “Assets/Scene/SampleScene.unity” Scene3. Select the “Main ... Read more
Delay is caused in VisualElement calls when GenericMenu is opened using ...
Reproduction steps:1. Open the attached “Test Project” Project2. Open Window > UI Toolkit > UIElementsEditorWindow Window3. Ri... Read more
The dropdown menu opens on the primary monitor when the Editor is on the...
Reproduction steps:1. Open the attached “Test Project” Project2. Move the Editor window to a second monitor3. Open the “Scenes/Sampl... Read more
Camera.targetTexture cannot be set to null when the HDR setting is turne...
Reproduction steps:1. Open the attached project “CameraBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. In ... Read more
Custom Rolloff and Logarithmic Rolloff attenuate differently when contai...
Reproduction steps:1. Open the attached project “VolumeBug“2. Open the Scene “Assets/Scenes/SampleScene”3. Enter the Play Mode4. Go ... Read more
[2D][Tilemap] Null exception when clicking on Active Tilemap dropdown wh...
[2D][Tilemap] Null exception when clicking on Active Tilemap dropdown while using custom brush script Repro steps:- Select Grid Info... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs