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Editor crash inside OpenCL when uploading transmission data
The AVP photo booth project is crashing inside the AMD OpenCL driver during transmission data upload. Regression caused by this comm... Read more
[WebGL] Bilinear Upscaling Filter is applied to the Build when Nearest-N...
Reproduction steps:1. Open the attached “repro-project“ project2. Build And Run project on WebGL3. Observe the Build Expected result... Read more
depthTest in Debug.DrawLine doesn't change line visibility when line is ...
Reproduction steps:1. Open the attached “Pathfinding3D.zip“ project2. Open “CubeGridExample” scene3. Enter Play mode and observe the... Read more
Player Input Component doesn't update Default Map if the currently selec...
How to reproduce:1. Open the attached user project “TestNewInputSystem.zip“2. Open Scene “TestScene“ (Assets/Scenes)3. Select the “M... Read more
2D bones automatically rotate when “Solve from Default Pose" is unchecke...
How to reproduce:1. Open the user attached project “IK_Bug_Example.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode... Read more
Managed debugger does not work on iOS 16
Repro steps: Follow the managed debugger instructions for either Visual Studio or Rider, using an iOS 16 device: [https://docs.unity... Read more
Plastic SCM's default checkin text is out of bounds when the window is t...
How to reproduce:1. Open any project2. Enable and setup Plastic SCM3. Resize Plastic SCM Window to be really small4. Observe the "Ch... Read more
DLSS "Ultra Performance" mode performs worse than other DLSS modes
How to reproduce:1. Open the user-attached project “hdrp_dlss_ultra_performance_bugreport”2. Open the “OutdoorsScene” scene3. On the... Read more
Content Update Builds modify the static bundles when their naming has "U...
How to reproduce:1. Open the attached “IN-34077.zip” project2. Open the Addressables Groups window (Window → Asset Management → Addr... Read more
Silent crash when entering Play Mode when the Systems window has no systems
Reproduction steps:1. Open the attached “repro-project“2. Open the “DevDamage“ scene (Assets/Game/Damage/Dev/DevDamage.unity)3. Ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed