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Child Prefabs disappear from Prefab hierarchy when applying the "Optimiz...
How to reproduce:1. Open the attached project “FBXPrefab.zip“2. Open the Prefab “MyPrefabVariant“ Hierarchy (Assets)3. Attach the “T... Read more
[Mobile] The Scrollbar jumps around and reverses scroll direction when u...
How to reproduce:1. Open the user’s attached “UiTest.zip“ project2. Open the “SampleScene“ Scene3. Enter the Play mode4. Make sure t... Read more
Space is not saved when adding it as the first symbol of the line
Reproduction steps: Open the attached project (“StringBug.zip“) Select “Assets/Data/TextData” In the Inspector window select the “Te... Read more
Crash on ImageFilters::Blit when saving a Timeline containing a Video wh...
Reproduction steps:1. Open the attached project "minTimelineCrash.zip" and load Scene "SampleScene"2. Select the "Take Recorder" Gam... Read more
Assertion failed on expression: 'offsetIndex != -1' when loading scenes ...
Steps to reproduce: Clone and open Adventure - Sample Game project Open Persistent scene Enter Play mode Click on the doorway to the... Read more
"Main Texture" field in the "Output Particle Quad" block doesn't display...
How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more
[Visual Studio Editor] When double-clicking on a script, Visual Studio n...
When double-clicking on a console error, Visual Studio doesn't open on the line that's causing the error anymore. To reproduce:- dow... Read more
Changes made to assets are not saved when renaming the asset while using...
Reproduction steps:1. Set up users attached project to work with Perforce2. Select M_Test1 Material in the Project window3. Set Meta... Read more
Changes made to assets are not saved when renaming the asset while using...
Reproduction steps:1. Set up users attached project to work with Perforce2. Select M_Test1 Material in the Project window3. Set Meta... Read more
[Android][Vulkan] Read Pixel breaks when copying to textures
Reproduction steps:1. Open the attached project2. Open “Assets/Scenes/TicketScene.unity”3. Build and Run the project4. Press the but... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
- WebGPU fails with height fog in Fantasy Kingdom
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed