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Scene Asset Label disappears when the Scene is saved
Reproduction steps:1. Open the attached “IN-20837_min.zip” project2. Open the “Assets/SuperScience/Runtime/SceneMetadata/Sample2.uni... Read more
Unity serialization crashes Editor while attempting to read specific type
1. Open attached project2. Open Test2 scene3. Select "GameObject" GameObject4. Expand Object1 collection in the Inspector==> Edit... Read more
The title and menu bar are white when Editor Theme is set to Dark
How to reproduce:1. Create an empty project2. Click Edit → Preferences → General → Editor Theme → Dark3. Observe the title bar at th... Read more
[Splines] DivideByZeroException is thrown when deleting all the knot ins...
How to reproduce:1. Open the user’s attached “Splines Bugs” project2. Open the “Splines” Scene3. Select the “Splines” GameObject in ... Read more
Error "NullReferenceException" is thrown when renaming Sprite in the Spr...
How to reproduce:1. Open the project “IN_17556.zip”2. Press “Font Sprite-RENAME HERE” Sprite Asset → Sprite Character Table3. Press ... Read more
Material is not rendered when changing the Rendering Path from "Forward"...
How to reproduce:1. Open the users attached project “2022URPTest.zip”2. Go to Assets → Settings → “URP-Balanced-Renderer” Asset3. In... Read more
Error "MissingReferenceException" is thrown and the Scene view is grey w...
How to reproduce:1. Open the attached project “Fusion_HurricaneVR.zip“2. Enter the Play Mode3. Pause the Play Mode4. Exit the Play M... Read more
Created materials specifically assigned to renderer.materials are cloned...
How to reproduce (simplified repro steps, see the original user report in the Comments for the original steps):1. Open a new Scene2.... Read more
Input System duplicates input when using separate windows
Reproduction steps: Open the user’s attached project Open Scenes folder in the Project window Select all three scenes in the Project... Read more
[HDRP Water] Excluder does not update properly
Reproduction: 1) Add any excluder to an existing water 2) Restart the editor with saving (mandatory) 3) Open the project and change ... Read more
All about bugs
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