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Crash on MatchAsset when opening project
Reproduction steps:1. Open the attached user’s project Expected result: The project opensActual result: Unity Editor crashes Reprodu... Read more
Decompressing DeflateStream swallows exceptions when they are thrown by ...
Reproduction steps:1. Open the attached project2. Open the Test Runner window3. Run the Edit Mode test Expected result: The test pas... Read more
[Frame Debugger] Frame debugger and game window flicker when resizing ga...
How to reproduce: Open the attached "20220221_urp.zip" project and scene "Test" Enable frame debugger Start resizing (dragging) Game... Read more
[Frame Debugger] Frame Debugger window doesn’t open and throws errors wh...
How to reproduce: Open any project Open and enable Frame Debugger Dock Frame Debugger window near the Game Window Try to focus the F... Read more
Crash on UI::Canvas::DrawRawMesh when opening the Profiler Window
Reproduction steps:1. Open the attached project “UnityIssue”2. Open “Scene” Scene3. Enter the Play Mode4. Press “Tap me to crash Uni... Read more
Second ReadValue<Vector2> returns a zero vector when the Action Maps are...
Reproduction steps:1. Connect a Gamepad2. Open the user’s attached project3. Enter Play Mode4. Press and hold any D-Pad button on th... Read more
Texel validity scene view mode crashes
Steps to reproduce:1. Open [^Repro-Texel-Crash.zip]2. Open Scenes > SampleScene.unity3. Go to Window > Rendering > Lighting... Read more
Enable Ray-Tracing flag is not filtered out from Output Inspector when u...
How to reproduce: Open any VFX on in URP project Select Output context and observe the Inspector Expected result: Enable Ray tracing... Read more
[UI Builder] Selector names that contain more than 24 symbols are not fu...
How to reproduce:1. Open the user’s attached project2. Open the “test.uxml” file3. Observe the 3rd Selector name in the StyleSheets ... Read more
Time API breaks for exactly two frames when calling SceneManager.LoadSce...
Reproduction steps:1. Download the attached project "Simulation-Foundation-devin-bug-report"2. Download the attached "forTesting.zip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast