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[Debugging] Unity crashes when hovering over generic class member to vie...
Steps to reproduce: 1. Open attached project "816527.zip"2. Open scene "Main" and open "PrintSystemInfo.cs"3. Add breakpoint at line... Read more
[OS X] Accessing a non unity-serialized static generic list on a non sta...
1. Open & Play user attached project Test scene2. Click on Crash button in top left corner of sceneNotice Unity is crashing. Not... Read more
DLL debug files (mdb) aren't loaded until Unity reopens or enters play mode
Steps to reproduce: 1. Extract attached folder and open DLLLoadBug project2. Open Assets/Plugin folder in explorer and delete all of... Read more
OnDestroy is not called while Undo is performed second time
How to reproduce: 1. Open the attached project and click Window -> Undo Test. Make sure Console is visible.2. In the TestWindow c... Read more
[iOS][IL2CPP] Crash in MarkObjectAsRoot() when unloading unused assets
Steps to reproduce:1) Open the latest attached project (OC).2) Build and deploy to an iOS device.3) Wait for the app to download ass... Read more
[Linux] Input.mousePosition resets to (0, 0, 0) when Alt or Home keys ar...
Steps to reproduce:1) Open the attached project.2) Build for Linux and run.3) When the cursor is in the Player area, press Alt or Ho... Read more
Nested canvas is resized to match the root canvas size
Steps to reproduce( or just watch attached mp4 file):1. Create new project in Unity 5.4.0f2.2. Create new canvas in hierarchy menu.3... Read more
Custom "Internal-DepthNormalsTexture.shader" does not load on build
Reproduction steps:1. Open attached "New Unity Project 9" project.2. Open "1" scene.3. Open the game view.- Shadows are not visible ... Read more
refactoring class name in monoDevelop makes objects lose that script ref...
Steps to reproduce:1. Create a new project2. Create a new C# script, name it "test"3. Create a new gameObject in the hierarchy4. Att... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server