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CPU frame times spike at regular intervals in the Profiler when in Play ...
How to reproduce:1. Create and open a new project2. Make sure the project is running with DX12 graphics API3. In the toolbar, naviga... Read more
[XRMB] A new "XR" folder gets generated every time it gets moved out of ...
Steps to reproduce:1. Create a new 3D project2. Create a folder called "Settings"3. Install XR Management and move the newly created... Read more
CloseWindow() function is not working when called on a Button in an Unbo...
How to reproduce:1. Open the attached “IN-102056.zip” Project2. Build and Run on VisionOS3. In the Player press the “CloseWindow” Bu... Read more
"Trying to draw gizmos while inside a renderpass" error message is throw...
Steps to reproduce:1. Open the attached “Repro.zip“ project2. Open the “_Menu” Scene3. Open the Scene View4. In the top-right corner... Read more
Transform field values are no longer visible when Inspector window is re...
Steps to reproduce:1. Create a new project2. Select “Main Camera” GameObject3. Resize Inspector window to make it smaller4. Observe ... Read more
Runtime generated meshes disappear when moving the Camera from the Meshe...
Steps to reproduce:1. Open the attached “gpu-drawer-culling-test.zip” project2. Open the “OutdoorsScene”3. Enter Play Mode4. Press “... Read more
[Android] "Adding null Transform to TransformAccessArray will result in ...
Steps to reproduce:1. Open the attached user's project "NullTransform2DAnimBug.zip"2. Build and Run for Android3. Press "[Swim]" to ... Read more
Actions in UI Builder Preview mode are not fully reset after exiting the...
Steps to reproduce: Open the attached project Open the Test UI Document Enter Preview mode Enter a value in the TextField Exit the P... Read more
Transform fields are impossible to edit when Inspector window is resized
Steps to reproduce:1. Create a new project2. Select “Main Camera” GameObject3. Resize Inspector window to make it smaller4. Type a v... Read more
Error "Cannot destroy Component while GameObject is being activated or d...
Steps to reproduce: Create a URP Project and import the attached Asset Package Open Prefab "PackagedPlayer" Select "GameObject" in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed
- Icon section shows incomplete message and unusable check box in Build Profiles and Player Settings window instead of “Not applicable for this platform” for Dedicated Server Platform
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS