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Text shadows remain opaque when text is made transparent in UI Builder
How to reproduce:1. Open the attached “IN-96235” project2. Open UI Builder window3. Make sure “Hello_world.uxml” is open in UI Build... Read more
User Reporting does not send reports when Managed Stripping Level is set...
Steps to reproduce:1. Open the “IN-96711” project2. In the Player Settings → Other Settings, ensure that the Managed Stripping Level... Read more
The UGS Dashboards Multiplay Hosting Services Servers panel "Active buil...
Steps to reproduce: Create and setup a Competitive Action Multiplayer template Project Progress the Tutorial "Gaming Services: Multi... Read more
[Android] UIToolkit ClickEvent is fired when the device is rotated
How to reproduce:1. Open the “UIToolkitEventBug.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Rotate the devic... Read more
OnPostprocessAllAssets() is not called for a modified Prefab when anothe...
How to reproduce:1. Open the “IN-96430_OnPostprocessAllAssets” project2. Clear the Console3. From the top menu select "My Bug Report... Read more
Warnings thrown in the Console when pressing “Install Linux Server Build...
Steps to reproduce:1. Create new Unity project2. Make sure Multiplayer packages are installed (Multiplayer Center Quickstart Content... Read more
Terrain Tree cast Realtime and Baked shadows simultaneously when "Mixed"...
Reproduction steps:1. Open the attached “IN-96870.zip” project2. Open the “GameScene” Scene3. Open the Lighting Window (Window > ... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when o...
Reproduction steps:1. Open the attached project "ReproProject" Expected result: The project opens upActual result: The Editor crashe... Read more
[Android] [Vulkan] [UI Toolkit] Application crashes when the device is r...
How to reproduce:1. Open the “Unity6TMPro.zip“ project2. Open the “SampleScene“3. Make sure that Development Build is toggled off4. ... Read more
Crash on FindSurface when adding a custom Renderer Feature to a 2D Rende...
Steps to reproduce:1. Open the “user’s attached project”2. Select the “Assets/Rendering/New 2D Renderer Data” Asset through the Proj... Read more
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