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[IL2CPP][Android] Project does not build to IL2CPP if one of the scripts...
How to reproduce:1. Build the "SampleScene" scene of the attached "Repro1251077.zip" project to Android2. Observe the console Expect... Read more
[Android] Input field caret jumps back a couple of characters when typin...
Steps to reproduce:1. Open and build User-supplied project ("InputFieldException.zip")2. Focus the Input field and type as fast as p... Read more
[macOS] Unity Editor crashes when Right-clicking a tooltip
How to reproduce:1. Create a new project2. Hover over a button that has a tooltip (ex. Layers dropdown menu)3. Wait for the tooltip ... Read more
Crash on Transform::BroadcastMessageAny when parenting RectTransform in ...
Reproduction steps:1. Open attached project "1255755"2. Open scene "main"3. Enter Play Mode-- observe crash Reproducible with: 2018.... Read more
[CPU PLM] Artifacts on the baked shadow when baking with using A-Trous f...
Steps to repro:1. Open the attached project and 'Repro' scene;2. In the Lighting window press 'Generate Lighting' window;3. Wait unt... Read more
[ProBuilder] causes a StackOverflow when using ProBuilderize on a specif...
How to reproduce:1. Create and open a new project2. Install the ProBuilder Package3. Import the attached "ProblematicModel.fbx"4. Dr... Read more
[HDRP] Static Lighting Probe does not affect the scene
Reproduces in: 2019.3.15f1 + 7.4.1, 2020.2.0a14 + StagingDoes not reproduce in: 2020.2.0a14 + 8.1.0 Steps to reproduce 1) Make a new... Read more
[IL2CPP][Android] Calling DateTime.now for the first time when using IL2...
Steps to reproduce:1. Open user attached project "DateTimeNowUnityProject.zip"2. Build it on Android with Autoconnect profiler optio... Read more
SRP Post-processing cannot change color when using the trackball selection
To reproduce:1. Open attached project ("case_1255079-Sample.zip")2. From Hierarchy select "Test" Game Object3. In the Inspector wind... Read more
OnTriggerEnter2D is not called when entering Tilemap collider from speci...
How to reproduce:1. Open attached project "TilemapOnTriggerEnter.zip" and scene "Main"2. Enter Play mode3. Observe the moving object... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IVariable.Value allocates 20 B to the Garbage Collector when setting the value
- AccessibilityHierarchy throws an exception when Node ID reaches int.MaxValue
- Glyph Adjustment Table is modified when using an existing TMP Font Atlas to generate a new TMP Font Atlas with the same settings
- Query() skips nested elements when UXML template has content-container="true"
- Entities' Search Node Hierarchy window does not display all of the default data columns when opened