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UI sprites and text becomes broken in built scene when QualitySettings.m...
To reproduce: 1. Open project 2. Open 'PreferencesScreen' scene 3. Build and run Standalone 4. In built scene, click 'Show preferenc... Read more
[Addressables] ContentPipeline.BuildAssetBundles will corrupt Scriptable...
Steps to reproduce: 1. Open user attached project 2. Observe that AddressableAssetsData has all non-null values 3. Run "BUILD/Build ... Read more
[WebGL] GUI.Label doesn't show Chinese characters
To reproduce: 1. Open the attached project (SwitchFonts.zip) 2. Open the Sample Scene 3. Enter Play mode 4. Observe that Chinese ch... Read more
Crash on FindActiveTransformWithPathImpl when entering Play mode on a sc...
How to reproduce: 1. Open the attached "1062202_repro.zip" project 2. Open the "inductionAR" scene 3. Enter the Play mode Expected ... Read more
LayoutElement properties get reset if they have an animation for Anchore...
Steps to reproduce: 1. Download and open the attached project 2. Open "Bounce" scene 3. Select a category 4. Observe newly appeared ... Read more
[Android] Graphical artifacts are seen when using materials with GPU Ins...
To reproduce: 1. Open attached project 2. Build to a mobile device with Adreno 630 GPU 3. If the artifacts are not visible at first ... Read more
Unity crashes when importing multiple SBSAR files
How to reproduce: 1. Create a new project and import the plugin "Substance in Unity" from the Asset Store 2. Import folder "Graphics... Read more
[Shuriken] Particles start emitting later or disappear for a second when...
Repro steps: 1. Open attached project 2. Open scene "TestScene" 3. Enter Play Mode and observe the Game View Expected: Particles ar... Read more
[Backend] PrefabUtility.CreatePrefab returns null when called from Scrip...
How to reproduce: 1. Open the "CreatePrefab.zip" project 2. Delete "Assets/MyPrefab" asset 3. MyCustomMenu > Create Prefab, notice t... Read more
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