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Script recompilation doesn't trigger automatically when switching build ...
Steps to reproduce: 1. Open the “TestNullString” project 2. Go to File → Build Settings and Switch Platform to Dedicated Server or... Read more
Console displays "Failed to find entry points:" error when burst compiling
Steps to reproduce: 1. Open user attached project 2. Observe the Console window Expected result: Displays no errors Actual res... Read more
Script Component is added twice when dragging it from the Project Window...
Steps to reproduce: 1. Create a new Project 2. Create a new Script in the Project Window 3. Create Cube GameObject in the Hierarc... Read more
Objects' names in the Project window are off-center
How to reproduce: 1. Create a new Unity project 2. Observe the "Scenes" folder name Expected result: The folder name is centere... Read more
Items in the Project window are not highlighted correctly when using "Pi...
How to reproduce: 1. Create a new Unity project 2. Select the "Scenes" folder in the Project window 3. In the Inspector window cl... Read more
[IL2CPP][MacOS] Build fails with System.ArgumentException when building ...
How to reproduce: 1. Create a new Unity project 2. Edit -> Project Settings -> Player -> Other Settings -> Scripting Backend -> IL... Read more
[Mobile] Transparent Textures are displayed incorrectly when loaded from...
How to reproduce: 1. Open the attached project "AddressableShaderProblem" 2. Build the Scene "SampleScene" for iOS 3. In the Buil... Read more
[Backport] Particle System doesn't get rendered into a Texture when usin...
How to reproduce: 1. Open the user's attached "case_1289755-URPCommandBufferParticle.zip" project 2. Open the "TestScene" Scene ... Read more
Some pixels fail to render when using Depth Priming
Reproduction steps: 1. Open the attached project "DepthPrimeBugClean" 2. Open "SampleScene" 3. Enter Play mode 4. Hold RMB and m... Read more
[HDRP] New project has unsaved changes when creating a project from HDRP...
How to reproduce: 1. Create a new 3D (HDRP) or HDRP Sample Scene project 2. Observe the Scene name in top of hierarchy Expected... Read more
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