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Duplicate

Votes

0

Found in

2021.3.18f1

2022.2.6f1

2023.1.0b1

2023.2.0a1

Issue ID

UUM-26390

Regression

No

Some pixels fail to render when using Depth Priming

-

Reproduction steps:
1. Open the attached project "DepthPrimeBugClean"
2. Open "SampleScene"
3. Enter Play mode
4. Hold RMB and move the mouse around

Expected result: the tree looks normal, no black or blue pixels moving around the leaves
Actual result: there are black or blue pixels moving around the leaves

Reproducible with: 2021.3.18f1, 2022.2.6f1, 2023.1.0b1, 2023.2.0a1
Not reproducible with: 2020.3.45f1

Reproducible on: macOS 12.4 (Intel)

  1. Resolution Note:

    a duplicate issue was fixed. The problem was depth priming breaking the depth normal prepass when MSAA is on. This was fixed and backported in December 2022 so closing this as duplicate.
    Duplicate of another internal issue: UUM-5684: Depth Priming breaks the depth normals prepass when MSAA is on

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