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NullReferenceException on build. Tags are unrecognizable
Steps to reproduce: 1. Open user attached project 2. Build and Run on Android, iOS or Standalone 3. Select "Play" and "Normal" 4. Ob... Read more
Physics layers still interact when unchecked in collision matrix causing...
Steps to reproduce: 1. Download and open the latest attached project(oc link) 2. Enter play mode Note: GameObjects are set to layer... Read more
[XR] Projectors only appear in the left eye on Android with Single Pass ...
When using the Single Pass rendering path (non-instanced/non-multiview) on Android, specifically on the NVIDIA shield, projectors ar... Read more
[Terrain] Ctrl + Z or CMD + Z does not undo Alpha Maps changes in Terrai...
When using Undo.RegisterCompleteObjectUndo(terrainData,...) before changing terrainData, then you can only undo changes to Heightmap... Read more
AssetDatabase.StopAssetEditing crashes the Editor
To reproduce: 1. Open the project ,attached by the tester (assetDatabaseCrash.zip) 2. Go to Window -> Asset Testing 3. Press Create... Read more
The Editor crashes in ParticleSystem::SyncSimulationJobs when exiting Pl...
To reproduce: 1. Open the project, attached by the user (Defense Of Humanity 3D.zip) 2. Open the "Mission1-1" scene 3. Enter Play m... Read more
[2018.1] 'Can't add script behaviour VisualContainerAsset' error when ad...
Reproduction steps: 1. Create a new script. 2. Change the filename of that script. 3. Add script to an object in the scene. Expecte... Read more
[PLM][UI] Direct Samples value can be negative
When baking backend is set to Progressive Lightmapper, Direct Samples value can become negative. Similar to Indirect Samples, Direct... Read more
[UI] Nested GameObjects without a Layout Element will effect a Layout Gr...
Nested GameObjects without a Layout Element will effect a Layout Groups arrangement until they are disabled and enabled where the la... Read more
All about bugs
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