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Inspector takes focus unnecessarily when editing parameters
Inspector takes focus unnecessarily when editing parameters I often need to change parameters on a number of objects in the hierarch... Read more
FBX Conversion - C4D plugins collide when using two versions of Unity on...
If someone uses two versions of Unity on the same computer - Unity-C4DToFbx can collide. Every time you will try to reexport after c... Read more
All Unity pop-up dialogues should be centred on the screen
All Unity pop-up dialogues should be centred on the screento be consistent with native OS dialogs. Problem:Popping windows up in the... Read more
Windows editor very slow on USB/network drives
Creating a project with standard assets takes ages, for example. If the project is placed on a USB stick. Profile and figure out whe... Read more
Texture Import settings cannot be reset
Texture Import settings cannot be 'reset' from inspector context / cog menu. Expected:Using 'reset' in texture importer's context / ... Read more
Texture Import settings: Preview should show current selected override
When changing settings per target platform, it should be shown in the preview. Repro:Import a textureChange override settings for st... Read more
Reimport project dialog is hidden
If Unity decides to reimport your project it will show "Reimport project dialog". If you activate some window on top of it then ther... Read more
WWWForm.data always returns empty array.
When trying to send any sort of data via the WWWForm class, the send fails and the message "Error when creating request. POST reques... Read more
Object Selector doesn't remember the last selected item in the lightmapper
Check the video:http://screencast.com/t/OTVhZjkyMT Also check that the Object Selector doesnt remember the last place where it was m... Read more
WebTemplate: After adding a template the inspector wasn't immediately up...
1) Go to Project Settings -> Player -> Resolution and Presentation. Lock the view.2) The icon for MyTemplate should be visible... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Box Collider 2D warning has unnecessary double spaces when the collider is resized too small
- ShadowCaster2D shadow flickers in the Editor's Scene and Game Views when Tilemap Shadow Caster's Casting Source is set to Tilemap Collider 2D
- The "all=" prefix is dropped from the Entities Hierarchy search box when a component is selected from the autocomplete drop-down
- Scene and Game views become progressively blurrier each time "Standard” Sub Scene Asset is reimported
- Render Mode does not fall back to "Multi-pass" if "Single Pass Instanced" is unsupported when building project to iOS with MockHMD plugin