Search Issue Tracker

0
votes
Fixed

Profiler's 'Call Stacks' button gets out of sync with PlayerConnection w...

Profiling

-

Nov 03, 2021

-

Version/s: 2019.4.21f1, 2020.3, 2020.3.7f1, 2021.2.0a1, 2022.1

How to reproduce: 1. Open the attached project '1377934.zip' 2. Open Build Settings and enable Development Build 3. Build and Run on... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

-

Dec 21, 2019

-

Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce: 1. Open the attached project from the provided Google Drive link 2. Open the Amplify Shader Editor Canvas (Windo... Read more

0
votes
Duplicate

Send/Bus does not refresh instantly when connecting to Receive

Audio

-

Jan 29, 2015

-

Version/s: 5.0.0b22

To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more

0
votes
By Design

[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash

Mobile

-

Mar 20, 2019

-

Version/s: 2018.3.0a1, 2018.3.9f1, 2019.1, 2019.2, 2019.3

Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

-

Jun 03, 2019

-

Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

-

Jan 11, 2020

-

Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
Fixed

2D Animation package performance has degraded in newer (2.2.0 P4 and lat...

Package: 2D Animation

-

Aug 04, 2019

-

Version/s: 2.2.0 Preview 4

How it was tested: 1. Created a new project 2. Added assets from ("REPRO.zip") 3. Added 4 copies of ("agate.psb") asset to the Scene... Read more

1
votes
Won't Fix

[UaaL][iOS] Crash on bundle load when re-opening deployed app

Mobile

-

Feb 16, 2020

-

Version/s: 2019.2.21f1, 2019.3.0b11, 2020.2

Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more

1
votes
Fixed

Shader compiler errors are occurring when using hull shader

Graphics - General

-

Jun 12, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.4f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more

1
votes
Fixed

Text sharpness effect is lost if using the “Editor Text Sharpness” setti...

-

Jul 31, 2023

-

Version/s: 2023.1.7f1, 2023.2.0b3, 2023.3.0a1

How to reproduce: 1. Create a new project 2. Go to Preferences > General and change the “Editor Text Sharpness” setting value 3. ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.