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Profiler's 'Call Stacks' button gets out of sync with PlayerConnection w...
How to reproduce: 1. Open the attached project '1377934.zip' 2. Open Build Settings and enable Development Build 3. Build and Run on... Read more
[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...
Steps to reproduce: 1. Open the attached project from the provided Google Drive link 2. Open the Amplify Shader Editor Canvas (Windo... Read more
Send/Bus does not refresh instantly when connecting to Receive
To reproduce: - Open attached project and launch scene "test2" - Open Audio Mixer > Crickets (Mixer) - Select "crickets" audio group... Read more
[Android] Calling AndroidJavaClass.CallStatic causes a JNI crash
Repro steps: 1. Open QA attached project "repro_1139007" 2. Switch the build target to Android 3. Build and Run Actual: App crashes... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
2D Animation package performance has degraded in newer (2.2.0 P4 and lat...
How it was tested: 1. Created a new project 2. Added assets from ("REPRO.zip") 3. Added 4 copies of ("agate.psb") asset to the Scene... Read more
[UaaL][iOS] Crash on bundle load when re-opening deployed app
Reproduction steps: 1. Download and open the attached "BugReproProject" project 2. Switch to iOS platform 3. Build and deploy the pr... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more
Text sharpness effect is lost if using the “Editor Text Sharpness” setti...
How to reproduce: 1. Create a new project 2. Go to Preferences > General and change the “Editor Text Sharpness” setting value 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spots of bad lighting appear on assets when the lighting is generated in a Scene
- Static Editor Flags dropdown list is cut off when Inspector Window is docked to the very right and UI Scaling is set to a higher value
- visionOS Players are minimized when Guided Access is turned on
- Licensing Client fails to launch when opening Unity Hub
- Sprite Atlas Inspector preview disappears when entering Play mode unless SpriteAtlasMode is set to "Sprite Atlas V2 - Enabled"