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[ShaderGraph] Skewed guidelines are drawn from the top left corner of th...
*How to reproduce:* # Create a new SRP Template project # Create a new Shader Graph # Create a new Node # Move the Node arou... Read more
Component's field does not change back its type when resetting the compo...
Steps to reproduce: 1. Open the user’s project 2. Open the “Bugs“ Scene 3. Select the “Bug 3” GameObject in the Hierarchy 4. Ri... Read more
[HDRP] Rename "IOR" input port
In HDRP we have multiple IOR (Index Of Refraction) inputs in the master stack. One of them is named "IOR" and is used for the Eye ... Read more
[Linux] Array Element doesn't duplicate/delete when clicking "Duplicate/...
Reproduction steps: 1. Open the attached project “IN-15122.zip” 2. Open the “Assets/Scenes/Repro.unity” scene 3. In the Hierarchy... Read more
[URP] Specular Color behavior does not match Legacy or HDRP
[Original Fogbugz case link|https://fogbugz.unity3d.com/f/cases/1326941/] fixed [here|https://github.com/Unity-Technologies/Graphics... Read more
Files are not included in the “Assembly-CSharp.csproj” file when they ar...
Steps to reproduce: 1. Open the user’s project 2. Notice the “IComponentEditor.cs” script at Assets → Physics → Editor 3. Open the p... Read more
Transform tool's constrained scale gizmo does not change opacity despite...
How to reproduce: 1. Open up any project 2. Create GameObject "Cube" in Hierarchy and drag it to the Project Window to make it a p... Read more
[macOS] In Hierarchy hovering over arrow to open Prefab in Prefab View t...
How to reproduce: 1. Open up any project 2. Create gameObject "Cube" in Hierarchy and drag and drop it to Project Browser to make ... Read more
[Hub] Change error message: License cannot be returned if it was activat...
Reproduction steps: 1. Open Hub 2. Go to Preferences (gear icon) -> Licenses 3. Return currently used license 4. Add a new Licen... Read more
AssetDatabase.StartAssetEditing throws warnings when called from script
Reproduction steps: 1. Open the user’s attached project 2. In the Editor window menu, select BugRepro > DoestWork Expected resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ":focus" style will not be shown when the UI element is unparented and reparented and the "Focus()" method is called without the "Blur()" method being called
- Crash on BucketAllocator::Allocate when importing TextMeshPro assets
- Playmode dropdown creates continuous "Layout update is struggling" errors at certain aspect ratios
- Editor takes a long time to open VFX Graph 'Subgraph' asset when it is heavily referenced by multiple other VFX Graphs
- "Editor Event Handler Error" error is thrown when using Terrain Tool shortcuts