Search Issue Tracker

11
votes
Active

[Metal] Game view becomes black or pink when using “ScalableBufferManage...

-

Jan 19, 2023

-

Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 7000.0.0a1

How to reproduce: 1. Open the user’s attached “URPDynamic2021316.zip” project on a macOS device 2. Enter Play Mode 3. Press the “... Read more

11
votes
Fixed

Multi-display camera does not render after reloading the scene using Sce...

Window management

-

Mar 23, 2016

-

Version/s: 5.3.4f1

To reproduce the issue follow the steps: 1. Open "Multi Display Camera Bug" project 2. Open "Demo Scene" scene 3. Build and run 4. A... Read more

16
votes
Fixed

Lighting is incorrect when a custom projection matrix is set on the camera

Shadows/Lights

-

Feb 08, 2013

-

Version/s: 4.0.1f2

See attached image. Regression from 3.5 Steps to reproduce. 1. Open scene (camera_repro) 2.Press Play: 2 views of the same scene, on... Read more

41
votes
Postponed

[Standalone] Corrupted textures in a huge project

Build Pipeline

-

Mar 13, 2016

-

Version/s: 5.3.2p4

Reproduction steps: 1. Open attached "Stripped4" Unity project(4gb file). 2. Open and play "Physics Based Tank Controller/Scene/Demo... Read more

11
votes
Fixed

[XR] VFX particles not rendered with Draw Instanced Terrain in scene whe...

XR SDK

-

Dec 06, 2019

-

Version/s: 2019.3, 2019.3.0b10, 2020.1

How to reproduce: 1. Open the attached "TerrainVFX.zip" project 2. Open "New Scene", create a VFX Graph and add it to the scene 3. E... Read more

16
votes
Fixed

Shadow bias broken for point lights

Shadows/Lights

-

Mar 22, 2013

-

Version/s: 4.2.0a1

-repro: --import attached scene --select point light --change bias value via slider --see it has no effect --do the same with the d... Read more

12
votes
Fixed

Wrong Japanese fallback font on iOS 8.2

iOS

-

Mar 17, 2015

-

Version/s: 4.6.3p3

On iOS 8.1 and the prior versions, “Hiragino Kaku Gothic ProN” is used as a fallback font for Japanese characters. On iOS 8.2, it se... Read more

11
votes
Fixed

"Cannot increment reference count" exception is thrown when loading an a...

Package: Build Pipeline - Addressables

-

Jun 01, 2020

-

Version/s: 1.3.3

Reproduction steps: 1. Open the attached project ("case_1252144-AddressableAsync.zip") 2. Open the repro scene ("SampleScene") 3. Bu... Read more

11
votes
Duplicate

Plane Distance parameter in canvas does not affect raycasting order

UI

-

May 17, 2016

-

Version/s: 5.3.4p5

Reproduction steps: 1. Open the attached project "Repro.zip" 2. Open scene "SortingTest" 3. Notice that CanvasFRONT has white image ... Read more

15
votes
Fixed

[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...

Audio

-

Mar 30, 2016

-

Version/s: 5.3.4p1

How to reproduce: 1. Open attached project 2. Open scene Untitled.unity 3. Build to iOS and run 4. Attach the Unity profiler to the... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.