Search Issue Tracker
[Material] Alpha value that is Animated in Materials Color property is r...
How to reproduce: 1. Open users attached project and "testScene" 2. Open the Game view, notice that there are two White bars in the... Read more
[AI, NavMesh] Bake Nav Mesh in Editor without needing Read/Write enabled
If using NavMeshSurface, if you need to use the mesh to bake the navMesh in the Editor but not at runtime. They still have to be set... Read more
There is a duplicate Build and Run menu item which doesn't even work
To reproduce: 1. In the Editor, open the File menu Expected: there is only one Build and Run menu item Reproduced in 2017.3.0a2 D... Read more
MissingMethodException error appears in the console after adding "TextMe...
Steps to reproduce: 1. Download and open project "textmeshprotest2.zip" 2. Add a GameObject -> UI -> TextMesh Pro - Text 3. Add a Ga... Read more
Physics is inconsistent between 32bit and 64bit builds
To reproduce: 1. Open the project, attached by the user (PhysicTest.zip) 2. Build it for standalone with x86 architecture 3. Build ... Read more
Editor crashes when calling StopAssetEditing from playModeChanged callback
To reproduce: 1. Open the project, attached by the user (Test Project.zip) 2. Enter Play mode 3. In the popup, press Quit Expected... Read more
Camera with forward rendering and non-standard viewport rect rendering t...
Steps to reproduce: 1. Open user attached project (Camera_with_non-standard_viewport_rect__rendering_to_RT) 2. Open the Repro scene ... Read more
Crash on mono_class_init when pausing playmode or inspecting object
Reproduction steps: 1. Open repro project (NewRepro.zip) 2. Open scene "TestScene". 3. Press Play. 4. Press Pause. Expected: Play m... Read more
[Tango] The project with imported Tango SDK crashes both on non-tango an...
Reproduction steps: 1. Create a new project; 2. Import Tango SDK; 3. Build an empty scene; Actual result: an app immediately crashe... Read more
Mono Special Folder paths are resolving to locations outside app sandbox...
To reproduce: 1. Open project attached by the user 2. Build for iOS/Android with "MainScene" included 3. After opening project on th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Silicon] Crash with multiple StackTraces when entering Play Mode in a project with corrupted FBX files
- Index Out Of Range exception when trying to use Rendering Layer Override in Probe Adjustment Volume without a mask defined in lighting settings
- [Android] [Vulkan] [WebCamTexture] "WebCamTexture.Play" crashes the application when the camera is started
- Huge performance overheads appear when there is a large amount of bindings in the UI Toolkit
- Visual Effects Graph Blackboard can't be scrolled horizontally