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[GL][Intel IvyBridge] After switching from DirrectX to OpenGL Unity cras...
1. Open Unity and set OpenGL as graphic API:a. Edit - Project settings - Player.b. Uncheck Auto for windows.c. Press + and add OpenG... Read more
[tvOS] Icon alpha channel is removed when building Xcode project
To Reproduce: 1. Open the attached project, osberve that the 'AppleTV-Icon-App-Small-400x240.psd' icon set in player settings, is pa... Read more
[SSR] Rays aren't blocked by meshes with Suppress Backwards Rays off
Steps to reproduce1. Import SSRBackfacing.Unitypackage2. Open 'UFPS_SkyCity.unity"3. navigate to the spinning capsules/ovoid4. Align... Read more
[Shaders] hlsl2glsl resolves some function overloads differently from HL...
User wrote a custom shader for particles. I use distance() to measure a pixel's UV distance with the particle center. This works fin... Read more
[IL2CPP] Incorrect result returned by an arithmetic expression byte + in...
Reproduction steps:1. Open attached project "AssignmentBug"2. Build scene "Demo" with IL2CPP--- In the console you will see "TEST: 4... Read more
[DirectX] Crash when you pause game and select main camera.
Steps to repro1. Import CameraCrash.Unitypackage2. load scene 'Z1VillageStart'3. play the game, then pause the game. (you might have... Read more
Exporting Google Android Project runs unnecessary steps (dexing, etc.)
When exporting a Google Android Project from Unity it still runs dexing, merging the manifests and other build steps that are only r... Read more
[PrefixLabel] Prefix label is affected by color change made to its control
Steps to reproduce: 1. Open attached project2. Open "/Assets/Editor/BrokenGUIColorEditor.cs" script3. Notice that it: 1) creates Pre... Read more
[PrecomputedRealtimeGI] Unity crashes if scene is unloaded before it get...
Steps to reproduce: 1. Open project "LoadLevelAsync.zip"2. Open scene B and in its Lighting window notice that it has Precomputed Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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