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[Android] Inconsistent frame rate due to increased "WaitForTargetFPS" us...
How to reproduce:1. Open the "IN_65938" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Enable De... Read more
[VisionOS] Opening and closing Swift UI in visionOS application mutes Un...
1. What happenedWhen any native Swift UI is dismissed, Unity audio is muted. Audio may also mute immediately after the application s... Read more
NullReferenceException when Running Player with UI Document
Reproduction steps:1. Open the attached “BugRepro” project2. Build and run the Player (File > Build And Run)3. Observe the Player... Read more
Unity Vulkan build crashes when changing window size on an Intel GPU
Reproduction steps:1. Open the attached project “BugRepro”2. Ensure to use Vulkan Graphics API (menu: Project Settings > Player &... Read more
_CameraDepthTexture is not bound when using deferred rendering
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/BugReports/MissingCameraDepthInDeferred.unity“ Scene3. Se... Read more
[visionOS] Build crashes when child GameObject is parented to GameObject...
Reproduction steps:1. Open the attached “Repro“ project2. Build the project on “visionOS” platform (File > Build Settings > vi... Read more
Input System does not compile when Unity Analytics module is not enabled
Reproduction steps:1. Open the attached "InputSystemAnalyticsRepro.zip" project2. Observe the Console Expected result: No errors pre... Read more
Visual Effect does not emit particles when the Sequential Circle's Norma...
Reproduction steps:1. Open the attached “BugRepro“ project2. Open the “Assets/Samples/Input System/1.0.2/Gamepad Mouse Cursor/Gamepa... Read more
Crash on GeneratePropertyDiffInternal when opening a project
Reproduction steps:1. Open the attached “repro-project“2. Observe the Editor opening and crashing Reproducible with: 2022.3.38f1, 20... Read more
[visionOS] PolySpatial doesn't support Float properties with MaterialPro...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/.unity“ Scene3. Enter the Play Mode4. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor