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Scene Views breaks and errors are spammed in the Console when the Game v...
How to reproduce:1. Open the “SceneCorruption.zip“ project2. Dock the Game view to the bottom of the screen3. Change the Aspect Rati... Read more
XROcclusionMesh.shader and XRMirrorView.shader are not stripped down whe...
To reproduce: Create a new project with URP samples; Add only Cockpit Scene to the build settings; Build for Android platform; After... Read more
Riviatuner Statistics crashes DirectX12 Unity Editor
How to reproduce:1. Install RivaTuner Statistics2. Make sure RivaTuner Statistics is running3. Create and open a new Unity project4.... Read more
Inspector not displaying list of Objects of different types & throws error
When selecting multiple objects of different types in the Project window, the Inspector no longer displays a list of Objects, per ty... Read more
Assembly.Load crashes in Windows Standalone build
Reproduction steps:1) Open the attached project2) Open the scene and Play3) Check console, "YAY! the dll has been correctly loaded!"... Read more
Editor crashes on ObjectUndo::Restore
Reproduction steps: 1. Open "case_707099-CommandoRushPrototype.zip" project2. Drag "GenerateTerrain.cs" Script from the Project wind... Read more
GameObject pickability cannot be toggled on the new Hierarchy window whe...
How to reproduce: Create and open a new project Go to Edit → Preferences → General Enable the ‘Use new Hierarchy window’ option Crea... Read more
Handles.DrawOutline throws ArgumentNullException in Game view when calle...
How to reproduce:1. Open the “IN-103526_TestDrawOutline“ project2. Open the Game view3. Observe Console Expected result: No errors a... Read more
[HDRP] HDRP Wizard Fix All location change
Arguably most used HDRP wizards part will be Fix All button. Currently, to reach it you often need to either scroll down or resize t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode
- Long asset names cause overlap with the “Find” function in search result tabs