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TextMeshPro Text is misaligned when it should align in the "flush" style
How to reproduce:1. Open the “TMP_Flush.zip“ project2. Open the “SampleScene”3. Observe the Game View Expected results: The text in ... Read more
Vehicle body is lifted way above wheels containing a WheelCollider Compo...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/SampleScene” Scene3. Enter Play Mode4. In the Game Vie... Read more
A bright horizontal line appears in Game view while underwater, when the...
Reproduction steps:1. Open the attached “IN-85429” project2. Open the “Rain“ scene, located in the “Assets/Samples/High Definition R... Read more
[HDRP] Clear coat materials produce screen-space reflections when the cl...
Reproduction steps:1. Open the attached “IN-86136” project2. Open the “OutdoorsScene”3. In the Game view, observe the plane under th... Read more
The alpha blending of transparent objects rendered to a RenderTexture is...
Reproduction steps:1. Open the “IN-86864.zip” project2. Open the “Assets/test/test.unity” Scene3. Observe the arc in the Game View4.... Read more
Scrolling on a default ScrollView in a WebGL build is too sensitive when...
How to reproduce:1. Open the “WebGL_Scroll.zip“ project2. Build and run “SampleScene“ for WebGL3. Scroll down in the ScrollView in t... Read more
"Fix All" button does not disappear after applying fixes when setting up...
How to reproduce:1. Create and open a new project using the HDRP template2. In the HDRP wizard, under DXR, click the “Fix All” butto... Read more
Custom ScriptableObject asset in the project setting are not well deseri...
How to reproduce:1. Open the “ProjectAsset“ project2. Open the “SampleScene“3. In the Project window right-click on the Assets folde... Read more
Fixing Message Loss in UMPE During Domain Reload
The UMPE channel is currently unreliable. We discovered this issue while testing communication between the Main editor and the clone... Read more
The Editor freezes when ScheduleReadOnly of IJobParallelForTransform wit...
How to reproduce:1. Open the “repro-ro-deadlock“ project2. Open the “SampleScene”3. Enter Play Mode Expected result: The Editor is u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor