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[Quest] Visual artifacts are present when rendering Spot lights with For...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/DemoScene.unity” Scene3. Connect Quest 2 with... Read more
[ColorCheckerTool] DropDown menu appears in the wrong location
Steps to reproduce: 1. Download attached project and open in Unity. 2. Open OutdoorsScene. 3. In the Hierarchy, select the Color Che... Read more
[ColorCheckerTool] Documentation icon leads to a broken documentation page
Steps to reproduce: 1. Download attached project and open in Unity. 2. Open OutdoorsScene. 3. In the Hierarchy, select the Color Che... Read more
[RayTracing] Impossible to identify individual instances added using RTA...
Steps to reproduce: 1. Use a system that supports ray tracing (e.g. Windows 10/11 + RTX GPU). 2. Open the project attached and open ... Read more
[Linux] "Error: Attempting to resolve render surface with no resolve tar...
Steps to reproduce:1. Create a Mixed Reality or VR Multiplayer Template Project2. Observe the Console Actual results: "Error: Attemp... Read more
[Android] The Input on the UI is not decoupled from the frame rate when ...
How to reproduce:1. Open the “OnDemandRenderingDemo-main“ project2. Open the “MainScene“ scene3. Build and Run for Android4. Wait fo... Read more
It is not possible to hide the toolbar of the Game window when observed ...
How to reproduce:1. Open [https://github.com/Unity-Technologies/UnityCsReference/blob/master/Editor/Mono/GameView/GameView.cs]2. Sea... Read more
WebGL error When over 2GB memory consumption
Steps to reproduce: 1. Open the project 2. Select WebGL platform 3. build&run Actual results: No 3d Model shows up and errors sh... Read more
[Android] The namespace is removed in the exported AndroidManifest.xml f...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Build Settings (File > Build Settings)3. Switch to Android Pla... Read more
"Rendering Debugger" displays incorrect overdraw count when using "Unlit...
Reproduction steps:1. Open the attached “repro_IN-87031“ project2. Open the “Assets/Test.unity“ Scene3. Open the “Rendering Debugger... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor