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Black artifacts appear when playing a certain transcoded video using Vid...
How to reproduce:1. Open the attached “IN-87827” project2. Enter Play mode3. Observe the Game window4. Exit Play mode5. Select the “... Read more
UI Builder fails to create StyleSheet with large file name because 'path...
Steps to reproduce: Open a Unity Project Open UI Builder via Window > UI Toolkit > UI Builder In the StyleSheets section, clic... Read more
Repeated warnings appear when applying Lit Material to "SpriteRenderer" ...
Reproduction steps: 1. Create a new 3D URP project2. In the Assets Window, create a new Material3. In the Hierarchy Window, create a... Read more
Graphic components errors when running Dedicated Server Build/Standalone...
Steps to reproduce:1. Open the attached user's project "Particles1973892.zip"2. Build for MacOS or Windows Standalone3. Run "<Pat... Read more
"Use incremental GC" is a shared parameter but not identified as one wit...
How to reproduce:1. Create and open a new Unity project2. Open Edit>Project Settings...3. Select the "Player" tab4. Open "Other S... Read more
"Path could not be found for script compilation file" error is thrown wh...
Reproduction steps:1. Open the attached “RoslynTest01” project2. Observe the console logs Expected Result: No errors are thrownActua... Read more
SrpBatcher causes all SpriteRenderers to render the same sprite when the...
Reproduction steps:1. Open the attached “ReproProj“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter the Play mode4. Obs... Read more
SelectedIndex does not update when a ListView item is selected by a Mous...
How to reproduce:1. Open the “XR.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Click on the “Login“ button in the Game v... Read more
Material tiling does not work when compared to the behavior in other ver...
How to reproduce:1. Open the “BugOff.zip“ project2. Open the “SampleScene“3. Select the “StoneTileMaterial“ Material in “Assets/Art”... Read more
Errors are thrown in the Console when a newly created Action Map is copi...
How to reproduce:1. Create and open a new project2. Install the Input System package3. Open the Project Settings > Input System P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS