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UI Builder sections can't be interacted with by clicking its name when u...
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> UI Builder3. Change the Library to the Tree Vie... Read more
Splines are not removed from the Scene view when removing from Spline Co...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select “Spline conta... Read more
Hovering over vertical layout values in UI Toolkit Debugger does not reg...
Steps to reproduce: Open a Unity Project Open UI Toolkit Debugger via Window > UI Toolkit > Debugger Select any panel in the d... Read more
Empty previews when hovering on scripts with no visible UI elements in U...
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> UI Builder3. In the Library, go to Project ->... Read more
Physics debugger collision geometry is always at (0, 0, 0) coordinate wh...
How to reproduce:1. Open the “TerrainDebugger.zip“ project2. Open the “OutdoorsScene“3. Enable Physics Debugger in Windows > Anal... Read more
Player Input Component picks different control scheme than the default one
How to reproduce:1. Open the “IN-88786_repro“ project2. Open the SampleScene3. Enter Play Mode4. Select the “Cube“ GameObject5. In t... Read more
Broken assets and Console URP Package errors are present in the URP 3D S...
Steps to reproduce: Create a 3D URP Sample Template Project from HUB Wait for it to compile Observe Game View, Scene View, the Conso... Read more
User is not notified of unsupported behavior (nested SetParent)
Steps to reproduce: 1. Create a VisualElement that removes itself from its parent when it gets AttachToPanelEvent. 2. Add it to a pa... Read more
TMP Text size does not adjust after Superscript Rich Text tag when using...
Reproduction steps:1. Open the attached “TMPMinimalRepro.zip” project2. Open the “SampleScene”3. Observe the text in the Game view E... Read more
Polyspatial load custom shader Error from Remote Addressable bundle
Reproduction steps:1. Open the attached “LoadProject“ from the “CustomShaderBug.zip“ archive2. Open the “Assets/Scenes/loader.unity“... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS