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[iOS] Command-line build of exported iOS project fails in provisioning r...
Steps to reproduce: 1. Download “batchmode.zip” project, expand it but do not open with any unity version 2. Open Terminal window in... Read more
[Silicon] Crash on Bytenado.Chatterbox:.ctor when opening a project afte...
Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with versions: 2023.2.0a22, 6000.0.28f1, 6... Read more
Improve Docs on IHV / DDS import
A customer has ** pointed out * that [https://docs.unity3d.com/ScriptReference/IHVImageFormatImporter.html]* doesn't contain informa... Read more
Rendering into RenderTexture is affected by Camera transforms when using...
Reproduction steps:1. Open the attached “DrawMeshDebug.zip” project2. Open the “Scene” Scene3. Enter the Play mode4. Observe the Gam... Read more
"NullReferenceException: Object reference not set to an instance of an o...
How to reproduce:1. Open the “NorthShoreUnity” project2. Add new Behavior Graph in the Assets folder (Create → Behavior → Behavior G... Read more
[MacOS] Can not use switch project functionality when importing a comple...
Steps to reproduce: From the Asset Store website, acquire a free package including a whole project (e.g. Dungeon Crashers - UI Toolk... Read more
UI Toolkit Debugger has no minimum size for its tabs
How to reproduce:1. Create a new Unity project2. Go to Window -> UI Toolkit -> Debugger 3. Change the size of any tabs inside ... Read more
Crash on mono_object_get_class when opening the project
How to reproduce:Open the attached project "UI test.zip" Reproducible with: 2022.3.53f1, 6000.0.28f1, 6000.1.0a5Could not test with:... Read more
Can't select ScriptableObjects assets in LinkFields.
Steps to reproduce: 1. Create an action taking a ScriptableObject and add it to the graph. 2. Click the link button on the Scriptabl... Read more
Editing the UnityDOTSInstancing.hlsl file does not cause a Shader recomp...
Reproduction steps:1. Open the “IN-88478.zip” project2. Open the “Packages/Core RP Library/ShaderLibrary/UnityDOTSInstancing.hlsl” f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS