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Emission animation does not appear when the "Emission Map" parameter is ...
Reproduction steps: 1. Open the attached “repro_IN-85777“ project 2. Open the “Assets/Scenes/Scene.unity“ Scene 3. Enter the Play... Read more
Particles are rendered behind other GameObjects in the Scene view when t...
How to reproduce: 1. Open the “IN-84922_repro“ project 2. Open the “SampleScene“ 3. Make sure the projection is Isometric 4. Se... Read more
Addressable asset download size remains non-zero when cached in WebGL Pl...
Reproduction steps: 1. Open the attached project “WebGL_Addressable_Test copy.zip“ 2. Go to File → Build Profiles, select “Web” ... Read more
The Camera type is registered as Game type when it is actually a Preview...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/Standard” Scene 3. In the Hierarchy window... Read more
Error "Releasing render texture that is set as Camera.targetTexture!" wh...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Build and Run “Scenes/SampleScene” 3. Observe the Player Expec... Read more
[VFX Graph] Properties cannot be Reordered when inside a categoy
*Steps to reproduce:* 1. Import the provided package 2. Open the VFX *VFXG_PropertyOrdering* 3. Open the Blackboard. 4. ... Read more
[VFX] Custom HLSL Operator with two output parameters function duplicate...
*Steps to reproduce:* 1. Create a new VFX Graph asset (use the simple loop template) 2. Open this VFX Graph 3. Add a Custom... Read more
“Unable to parse file" error is thrown when opening a specific project w...
Reproduction steps 1. Open the attached “ASDQWE” project 2. Observe the Console Window Expected result: No error is thrown Act... Read more
The Inspector pane layout in the UI Builder window is misaligned when a ...
How to reproduce: 1. Open the attached “IN-85122” project 2. Open the “MainMenuVisualTree” UXML file in the UI Builder window 3. ... Read more
NullReferenceException is thrown when adding a Blur Renderer Feature
Reproduction steps: 1. Open the attached “IN-85616.zip” project 2. Select the “URP Renderer” from the Project Window (Assets > Set... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Post Processing SMAA breaks when HDR mode R11G11B10 is selected and Color Space is changed
- The "UnityWebRequest.result" of the "UnityWebRequestTexture.GetTexture" method changes when accessing "UnityWebRequest.downloadHandler" texture
- Slider rounding does not allow setting certain valid numbers as Values when Low and High Values not set to default
- UI Builder Canvas has too big resizing zone on the outside of the canvas
- GetCurrentAnimatorClipInfoCount() and GetNextAnimatorClipInfoCount() return 0 when animator is in transition