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Under Consideration for 6000.5.X

Votes

0

Found in

6000.3.8f1

6000.4.0b8

6000.5.0a7

Issue ID

UUM-134794

Regression

No

Opaque Materials do not render in the Player when Rendering is set to Forward only and Bicubic Sampling is enabled in a HDRP project

Materials

-

How to reproduce:
1. Open the attached “IN-134101“ project
2. Open the “OutdoorsScene“ scene
3. Build and Run the Player
4. Observe the Player

Actual result: Only GameObjects with a Transparent Material are rendered
Expected result: All GameObjects are rendered

Reproducible with: 6000.1.0b3, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7
Could not test with: 6000.0.68f1 (Bicubic Sampling was only introduced in HDRP version 17.0.4)

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Notes:
- Disabling Bicubic Sampling fixes the issue
- Does not reproduce in URP
- Reproduces in DX11, DX12 and Vulkan

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