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Under Consideration for 6000.5.X
Votes
0
Found in
6000.3.8f1
6000.4.0b8
6000.5.0a7
Issue ID
UUM-134794
Regression
No
Opaque Materials do not render in the Player when Rendering is set to Forward only and Bicubic Sampling is enabled in a HDRP project
How to reproduce:
1. Open the attached “IN-134101“ project
2. Open the “OutdoorsScene“ scene
3. Build and Run the Player
4. Observe the Player
Actual result: Only GameObjects with a Transparent Material are rendered
Expected result: All GameObjects are rendered
Reproducible with: 6000.1.0b3, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7
Could not test with: 6000.0.68f1 (Bicubic Sampling was only introduced in HDRP version 17.0.4)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- Disabling Bicubic Sampling fixes the issue
- Does not reproduce in URP
- Reproduces in DX11, DX12 and Vulkan
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