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The RGBA color values are inconsistent when comparing two identical colo...
Reproduction steps:1. Open the attached “IN-89959_Repro.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“3. Check the hex co... Read more
Weird behaviour in TextMeshPro Link Example sample when hovering over si...
Steps to reproduce: Open a Unity Project Import TextMeshPro Essential Resources via Window > TextMeshPro > Import TMP Essentia... Read more
RegisterValueChangedCallback is triggered when the Label of a TextField ...
Reproduction steps:1. Open the attached “IN-90051” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Check the C... Read more
The value of the "Select" button is shown as 0 in the Input Debugger whe...
How to reproduce:1. Open any project with Input Systems package2. Open Windows → Analysis → Input Debugger3. Press the “Select“ butt... Read more
Changing the Visual Element size moves it when two visual elements are c...
How to reproduce:1. Open the attached project "MovingReproduction"2. In the Project window, open the "NewUXMLTemplate" UI Document3.... Read more
Open Reference for Default Style Sheet asset redirects to missing page
Steps to reproduce: Open a Unity Project Import TextMeshPro Essential Resources via Window > TextMeshPro > Import TMP Essentia... Read more
Undoing changes to Default Style Sheet does not show change until editor...
Steps to reproduce: Open a Unity Project Create a new Text GameObject via GameObject > UI > Text - TextMeshPro If prompted, im... Read more
[Mobile] 'InputAnalytics.IInputAnalytic' does not contain a definition f...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build ... Read more
TextMeshPro Caret has an active raycast when TMP_InputField is non-inter...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/SampleScene.unity“ Scene3. Enter the Play Mode4. Selec... Read more
Shadow Casters are culled too early in the last cascade
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/ShadowCullingBug/ShadowCullingBug.unity” Scene3. Ent... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS