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[Android][Mobile Notifications] The Player freezes or crashes when calli...
Steps to reproduce:1. Open the “IN-86851_NotificationLeakBug” project2. Build And Run the project on the device Expected result: The... Read more
Tile Palette selected dropdown text does not update when palette is renamed
Steps to reproduce: Create a new 2D URP project. Assets > Create > 2D > Tile Palette > Any Option. Open this Tile Palett... Read more
ArgumentException thrown and reference to Template gets unset when openi...
Reproduction steps:1. Open the attached “IN-90535.zip” project2. Open the “TestScene” Scene (Assets > Scenes)3. Open the “MainDoc... Read more
[iOS][WebGL] Player freezes when multiple properties of a VisualElement ...
Reproduction steps:1. Open the attached “CrashTest.zip” folder2. In the Build Settings (File > Build Profiles), make sure the Web... Read more
Warning 'GetControlID at event ValidateCommand returns a controlID diffe...
Steps to reproduce: Open a URP 2D Project In the Hierarchy right-click and create Light > Freeform Light 2D > Square Select it... Read more
[URP] Changing Default Render Pipeline does not update Default Renderer
Steps to reproduce: 1. Create a new URP project from URP Template. Note in Project Settings/Graphics that it uses "PC_RPAsset" by de... Read more
ShadowCaster2D breaks on certain Rotation positions when Casting Source ...
Reproduction steps:1. Open the attached “ShadowTest.zip” project2. Open the “ShadowTest” Scene3. Select the “Shadow” GameObject from... Read more
The options modal for which type of Tilemap to create isn't drawn when i...
Steps to reproduce: Open any 2D Project Navigate to Window > 2D > Tile Palette Click on the "Create New Tilemap" Dropdown Menu... Read more
There are 2 Overlay Menus present in the Tile Palette Window
Steps to reproduce: Open any 2D Project Navigate to Window > 2D > Tile Palette Click on the kebab menu icon and select "Overla... Read more
Unable to change the Shadow Map resolution for lights via Inspector when...
Reproduction steps:1. Open the attached “PreserveShadowExample.zip” project2. Open the “ExampleScene” Scene3. Enter the Play mode4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS