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[HDRP] Null reference thrown when imported camera is select in the Proje...
1) Import the attached FBX into any HDRP project2) Expand the fbx and select the Camera (as in the image) An error "Object reference... Read more
[HDRP] Area light baked shadow mask create unexpected shadows
Repro steps :- Open attached project- Open scene called "Test"- Open Window > Rendering > Lighting- Click on "Generate lightin... Read more
[HDRP] Mesh is not rendered when it is using HDRP Tessellation Shader an...
How to reproduce:1. Open the attached project named "Case_1299116"2. Open the OutdoorsScene3. Observe the Game View - the Base gameO... Read more
[HDRP] Area light does not light HDRP Hair & Fabric shader
Repro steps :- Open attached project- Open SampleScene- Notice that the gameobject "light" affects all the shaders- Now change the l... Read more
[HDRP][DXR] Pathtracer renders HDRI with a lower resolution than rasteri...
Repro steps :- Open attached project- Open SampleScene- Go to game view- Notice the sharpness of the 8k HDRI- Select volume and enab... Read more
[HDRP][DXR] CaptureScreenshot with superSize > 1 capture an image with n...
Repro steps :- Open attached project- Open SampleScene- Press Play- Click on the yellow sphere on the center- Notice the console mes... Read more
[HDRP][STW-21.1] Undo is not reliable when changing the color temperature
- Open any HDRP project and add a directional light (if there is not one already)- Change the color temperature of the light by clic... Read more
[HDRP][Compositor][STW-21.1] Updating an HDRP project with enabled compo...
Updating (from the package manager) an HDRP project with enabled compositor from v10.0 to v10.2.2 results in loss of compositor conf... Read more
[HDRP][PathTracing][STW-21.1] Error message when enabling the path tracer.
This bug is a bit weird, the first time path tracing is enabled, I get a message to fix all compile errors in PathTracingMain. I cou... Read more
[HDRP] When selecting an object in HDRP that uses Lit shader or similar,...
See the attached image, 2 cubes have outlines wheres all 3 should. Reproduction: Add a cube in any HDRP project using HDRP 11 Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS