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Incorrect warning icon and wrong message displayed in HDRP Decal Projector
Reproduction steps:1. Open the attached “Reset HDRP.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select any “De... Read more
[Dragon Crashers] Build fails in U6
Steps to reproduce: Create a new Universal 2D project. Download and import Dragon Crashers. Build & Run. Actual results: Error a... Read more
Dropdown expands only on rightmost part of the button when trying to cli...
Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “SimpleDemo_UsingPlayerInput“3. In the Hierarchy wi... Read more
[Dragon Crashers] 4 Shader error messages on import
Steps to reproduce: Create a new project, ensure you are in editor light mode. Download and import Dragon Crashers. Observe the cons... Read more
[Dragon Crashers] Readme text is white on light grey
Steps to reproduce: Create a new project, ensure you are in editor light mode. Download and import Dragon Crashers. Observe Readme/W... Read more
[Android] [ARCore] Errors "No active ARCoreCameraSubsystem is available ...
How to reproduce:1. Open the “ReproProject_AR.zip“ project2. Open the “ReproScene“3. Build for Android4. Install the APK on the devi... Read more
Crash on profiling::BufferSerializer::AcquireNewBuffer when entering Pla...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter and exit the Play mode until crash Expected result: Play mode s... Read more
Cursor stays in front of the first character when entering text in the T...
Reproduction steps:1. Open the minimal repro “CaretPosition.zip” project2. Open SampleScene3. Enter Play Mode5. Input the text “test... Read more
Searching in Hierarchy causes unwanted component calls
Reproduction steps:1. Open the attached “IN-91553_kkgssceneview.zip“ project1. Open the “Assets/GlobalSnow/Demo/SnowScene_Deferred.u... Read more
Setting a shared blackboard variable during runtime keeps the value when...
Steps to reproduce: Download and open the attached project "Behavior Shared Variable Issue.zip" Open "scene" Enter play mode Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS