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ArgumentOutOfRangeException when selecting Aseprite file that does not h...
How to reproduce: 1. Open the project “IN-89055_Aseprite”2. In the Project window, click on the “IN-89055_HasteH.aseprite” file3. Ob... Read more
Documentation page is broken
Steps to reproduce: Go to Behavior Documentation Navigate to Get started with Unity Behavior > Interact with behavior graphs via ... Read more
NullReferenceException when setting 'isTextObjectScaleStatic' to false o...
Reproduction steps:1. Open the attached “TMP Bug.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Observe the Console E... Read more
Shader Stripping Custom Options disappear when exiting Play mode without...
How to reproduce:1. Open the attached “IN-89462_TestOptimisation” project2. Open “SampleScene”3. Make sure the Project Settings tab ... Read more
Decals do not get projected when 'Rendering Layer Mask' on a GameObject ...
Reproduction steps:1. Open the attached “Rendering Layers Issue.zip” project2. Open the “_TestScene” Scene3. Observe the Cube in the... Read more
The Decollider extension fails to pull the Camera out of all colliders w...
Reproduction steps:1. Open the attached “IN-91580”2. Open the “Assets/Shrunk/Scenes/CinemachineDecollider.unity” Scene3. Enter Play ... Read more
Deriving from SearchContextAttribute doesn't always work
First reported here: [https://discussions.unity.com/t/the-attribute-that-inherits-from-searchcontextattribute-is-not-working/1579307... Read more
[Android]Crash on lib/arm64/libil2cpp.so when Unity Analytics and Engine...
Reproduction steps:1. Open the attached “ASDQWE” project2. Connect the project to a Unity Analytics Project3. Open the Project Setti... Read more
Scripting API documentation is missing for macOS editor extensions
Scripting API documentation is missing for macOS editor extensions. For example, UnityEditor.OSXStandalone.UserBuildSettings is one ... Read more
Scripting API documentation is missing for Windows editor extensions
Scripting API documentation is missing for Windows editor extensions. For example, UnityEditor.WindowsStandalone.UserBuildSettings i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS