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Scenes are not imported correctly from Cinema 4D
Child objects end up with their texture no longer linked to a material. Read more
Hierarchy search with type is case sensitive
Steps to reproduce : - create a script and rename it "Gate"- create an object and also rename it "Gate"- attach the script to the ob... Read more
Scene window view point continues to change after the window has lost focus
1. Split Scene window and Game window in different tab group so that you can see them at once.2. Move Window focus to Scene window3.... Read more
No transparency when building for flash after using "tree soft occlusion...
Steps to reproduce : - import the project attached- build it for flash- notice that the leaves look different in the flash build the... Read more
Windows Standalone Icon looks low res
Windows Standalone Icon looks low res The default Unity icon for the Windows Standalone looks low res if you use large icons in Wind... Read more
Can't alt-tab back to DX11 Standalone
Can't alt-tab back to DX11 Standalone Repro:1. Build and run2. Start fullscreen3. Alt Tab to switch to another app.4. Try to switch ... Read more
Split tangents has no effect on mirrored UVs
Steps to reproduce : - open the scene "demo"- notice the upper-right creature has a hard seam- notice the lower-right model, it also... Read more
[Graphics, Performance] Behaviour of StartLifetime field differs for Edi...
ParticleSystem with StartLifetime = 0.1f in play mode always generates one particle and when it dies a new one is generated. So as t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor