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Nature/Terrain/Bumped Specular shader causes texture to have a weird bor...
To reproduce:1. Open "new unity project 5"2. Open scene "test"3. Notice how in scene view the grass circles are different (one with ... Read more
Invalid animation property value causes GUI to go unresponsive
Define invalid value for i.e. Rotation.x (really big number).Quartenion To Matrix conversion exception is thrown.GUI goes unresponsive. Read more
Changing vsync before resolution causes program to remain windowed
To reproduce:1. Open project "Unity_fullscreen_test"2. Open scene "test"3. Build & Run as PC, Mac & Linux standalone4. Make ... Read more
When in framing+locking, if you drag object outside sceneview, the locki...
1. Create a sphere in project2. Lock and frame it with SHIFT+F3. Start dragging the sphere into another position4. Notice how the sc... Read more
Double-F framing doesn't work in OSX
Double-clicking F-key should frame+lock the selected object in sceneview. This doesn't work on OSX. Read more
Picking breaks in scene view
Steps to reproduce : - import the project attached- open the level scene- press play- select the scene view and notice that picking ... Read more
The Animation Component can't be searched in Hierarchy Tab
Steps to reproduce : - create a new project- create a game object in the Hierarchy- create a new animation clip from the Project Bro... Read more
Profiler.AddFramesFromFile() Crashes Editor when loading Xbox 360 data
The attached project has been used to generate both profiling data from a windows build and an X360 build.The Dumps from PC and X360... Read more
Bug in shader fog code in OS X
To Repro:1. Open the attached project i OS X and scene.2. Notice the cube with the green leafs doesn't have fog3. Open the "GlobalUV... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor