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1
votes
Postponed

Color from photoshop not coming in correctly for PSD file

Assets Management

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Jan 17, 2012

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Version/s: 3.5.0b6

Color from photoshop not coming in correctly for PSD file format on PC. Repro steps:- Open attached project in Unity- Look at the tw... Read more

0
votes
Not Reproducible

Saving the scene resets the animation window vertical zoom and scroll po...

Animation Window

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Jan 16, 2012

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Version/s: 3.5.0b6

Repro steps:1. Open the animation window.2. Select "Cube" in the hierarchy and the "First" animation clip.3. Change the vertical zoo... Read more

0
votes
Fixed

Chinese language bar does not show in full screen mode

Deployment Management

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Jan 16, 2012

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Version/s: 3.5.0b6

To reproduce:- Import attached "test.unitypackage" and load the scene "test"- Make a Windows standalone build- Set the keyboard lang... Read more

0
votes
Fixed

UNDO doesn't work when changing a character controller

Scene/Game View

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Jan 13, 2012

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Version/s: 3.5.0b7

To reproduce:- Open attached "test.unitypackage" and open the scene "test"- Select the "3rd Person Controller"- Press SHIFT and drag... Read more

0
votes
Fixed

Shuriken: Adding a burst to a particle system causes inconsistencies whe...

Shuriken

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Jan 12, 2012

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Version/s:

Standard system.Add a burst.Start scrubbing. Read more

0
votes
Not Reproducible

Error message in console when locking Windows XP PC while Shuriken parti...

Shuriken

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Jan 10, 2012

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Version/s:

To reproduce:1. Start Unity on Windows XP2. Create a new project3. Create a Shuriken particle system and select it in the hierarchy4... Read more

0
votes
Won't Fix

Flash: Spot lights do not work with VertexLit shaders

Flash

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Jan 06, 2012

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Version/s:

They are just not implemented yet. Read more

0
votes
Not Reproducible

[Editor, Sub-Emitters] Adding a sub emitter on a playing system in play ...

Shuriken

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Jan 06, 2012

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Version/s:

Basically for a short while the sub emitter will emit normally (from its transforms position) for a short while. Read more

0
votes
Won't Fix

3ds max model imported into unity with normals inverted.

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Jan 03, 2012

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Version/s: 3.5.0b6

3ds max model imported into unity with normals inverted. Repro Steps: 1. Launch Unity 3.5 with attached project2. open scene and foc... Read more

0
votes
Won't Fix

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