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[Performance, iOS] Rendering performance varies on iOS even though the r...
To reproduce:1) build the project on Unity 3.5 (We're using Unity 3.5.4f1 on Mac) with autoconnect profiler2) start the game on the ... Read more
Lots of ImportFBX warnings about "Node 'Hips' has invalid Scale ChannelV...
Steps to reproduce : - just import the Mechanim Tutorial and notice the warnings in the console Reproduced on RC1. Read more
OnCollisionStay is not called if the rigidbody is sleepping
Steps to reproduce : - open the demo scene- hit play and watch the debug output in the console Read more
Profiler returns bogus values after switching between gfx cards on a Mac...
The profiler will also return bogus values because of the GlQuery objects being created on one GPU, and then being used from the other. Read more
Playing Level_1_3 in Unity with static batching enabled causes exception...
Steps to reproduce : - open the level 1_3- play for a few seconds- press stop and notice the errors in the console Read more
FF + Unity plugin crash when navigating back to game.
FF + Unity plugin crash when navigating back to game. Repro Steps: 1. Install 4.0.0 b10 and set channel to beta2. Launch FF with htt... Read more
The scene view simply disappears after I set the Rendering Path to Verte...
Steps to reproduce : - open Angry Bots- open the scene 3-4Birth- go to Edit > Project Settings > Player- set the Rendering Pat... Read more
The tool tip for the landscape button in the scene tab should say that i...
Steps to reproduce : - open a new project- press the landscape button in the scene view and notice that it displays/hide the grid- m... Read more
Enable .meta files by default
.meta should always be enabled to retain importer settings Read more
AssetStore: Audio clip previews (from Project) are cut off / no sound af...
To reproduce:a) Click on Search by Type button in Project, select AudioClip.b) In Free Assets, select any clip that looks longer tha... Read more
All about bugs
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Latest issues
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