Search Issue Tracker
Particles with meshes disappear when building for Flash
Steps to reproduce : - open the project attached- build the scene for Flash- play the scene and notice that the particles disappear ... Read more
Memory is not cleaned up after loading empty scene
Memory is not cleaned up when after loading empty scene (with a single script that on start uses: Resources.UnloadAnusedAssets(); Sy... Read more
.mod files have no icons in the project folder when big, only when small
See user's description. Read more
Holding ALT on editor startup no longer opens the project wizard
To reproduce:- Double-click on the Unity.app icon- When the splash screen appears, press ALT- Observe that the previous project appe... Read more
Crash when switching Graphics emulation OpenGL ES 2.0 to No emulation
Regression from Version 4.0.0f7 (034d3531fec3) To reproduce:- Open attached project and launch "game scene"- Switch to No Emulation-... Read more
Automatic deserialization doesn't work on iOS
To reproduce:1. Open project XMLTest2. Open scene main3. Assign data as LocalXML in GameObject4. Build and run for iOS Read more
Web docs not displaying properly with long class names
http://docs.unity3d.com/Documentation/ScriptReference/BuildPipeline.BuildPlayer.html On this page the web displays this in an overla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window