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Scale becomes 0 when making object child of some other object
1 Open project2 Open scene Default3 Just make GameObject called "Grid" a children of GameObject called "sdd". Try unparenting it and... Read more
Remove pointless warning in Editor
Repro:1. Create a blend tree, add 2 motions and assign them animations2. Press play in the Blend Tree preview3. Adjust Time Scale - ... Read more
Unity sometimes hangs when profiler tries to connect to iOS
I happens after some time working with profiler, connecting/disconnecting. Mantas said that this stack trace should be enough to und... Read more
Add Component menu broken, when using Chinese language
Not reproducible with Unity 5.3 a2 Read more
Random behavior of which audio source is most clear
Steps to reproduce : - open scene "test"- start Play mode Read more
Lion Edge resizing isn't enabled
Steps to reproduce : - undock the console on OSX- move the mouse to the corners- notice that the resize arrow does not appear *Note ... Read more
Ouya controller trigger buttons' states are being reset
Left and / or right trigger is being held and another button is pressed. After that Input.GetKey returns false when the trigger is s... Read more
EditorGUI.IntSlider disppears when using a width smaller than a certain ...
Steps to reproduce : - import the project attached- go to BugReport > IntSliderTest- notice that the slider is not visible- open ... Read more
Sprite console error when using pixel perfect
Repro steps:1. Open project "ALPHA_0.2.6.zip";2. Open "scene01", go to hierarchy and select for example: "buttons->btn_bringnotes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog