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MasterServer.RegisterHost() causes slowdown after 10 seconds
To reproduce:1. Open the attached project2. Open scene HostRegisterTest3. Open profiler4. Enter play mode and inspect the CPU usage5... Read more
[DirLm][DirLmSpec] Both directional lightmaps modes look strange with po...
Steps to reproduce : - import the project attached- open the scene- back the directional light maps and notice the result Read more
Unity crashes after running scene with constant mesh collisions for more...
Steps to reproduce:1. Create a scene which has hundreds of objects with mesh colliders colliding constantly.2. Leave the scene to ru... Read more
Crash when importing the 2013 GDC Mecanim Sample Project
Steps to reproduce : - create a new project- open the Asset Store- search for GDC Mecanim Sample Project- download and import the pr... Read more
The Alt key is not triggering events on editor in OSX
To reproduce:1. Open the attached project2. Go to GameObject -> TestKeyCode3. Ensure that the window that was opened has focus4. ... Read more
Rigidbody2d with kinematic rigidbody will not cause OnTriggerEnter2d
To reproduce:1. Create two 2D cubes with colliders 2d2. Attach a rigidbody 2D to one of the cubes and make the other cube a trigger3... Read more
WWW uses proxy for local request
-e: see title, it uses the proxy even when checking "Bypass proxy server for local addresses" on the internet options-works fine in ... Read more
Unknown characters in the manual's Input page
Many unknown characters in the lower portion of the page: http://docs.unity3d.com/Documentation/Manual/Input.html Same in Chrome, Sa... Read more
blender exported model crashes editor on inport
-e: see title -repro:--imported attached fbx or blender file into empty project (see all the way down)--NOTICE the editor crashes Read more
Dual Display Mavericks: Popup disappears if on different screen than mai...
Mavericks and dual monitor setup required to repro. Doesn't happen on windowsSteps:1. Place main Unity window in one screen2. Move i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
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