Search Issue Tracker
Console errors thrown despite cached GameObjects that Undo properly
Steps to reproduce : - open the project attached- open the scene "level"- go to Window -> FindReplaceTagsLaybers- click Find- cli... Read more
[Hang] High particle lifetimes and prewarm causes unity to hangup when e...
To reproduce:1. Create a new object and attach a particle system to it2. Set the lifetime of the particles to 500003. Enable prewarm... Read more
Continuous Dynamic collision isn't working correctly with MovePosition
To reproduce:1. Use MovoPosition to jump over an objectExpected results: All colliders between current object and his new location s... Read more
Can't stream wav file from web server using WWW
Steps to reproduce : - import the project attached- open the scene- press play and notice the sound is popping and then dying Read more
Continuous Collision Detection does not work properly on rigidbodies wit...
To reproduce:1. Open the attached project2. Run the "Test" scene3. Click on spheres4. The top sphere bounces from the mesh collider ... Read more
OnTriggerStay2D is called not properly
To reproduce:1. Open the attached project2. Run the "scene1"3. Move Jane object using arrow keys so that it collides with a "Trappe"... Read more
Animator progress bars are broken
0. Open "Scene".1. Make sure the Animator window is open.2. Select the game object "Button" so that its Animation controller graph i... Read more
[VCS] Unable to delete files in the project window when perforce is disc...
To reproduce:1. Set up perforce2. Create a project in perforce workspace3. In Edit > Project Settings > Editor set up perforce... Read more
Serialization error thrown after changing Asset Serialization mode to Fo...
To reproduce:1. Open the attached project (TestProjectSettings.zip)2. Notice serialization error in the console3. Clear this error4.... Read more
OSX Maverick: Scene view looks very weird and glitchy.
To reproduce:Certain upgraded projects from 4.2 cause this.To reproduce try opening such a project/package in 4.3Expected result: Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor