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Depending on the Layout of the Editor, duplicating Sprites may leak memory
Depending on the Layout of the Editor, even simple projects (created from scratch and have a single PNG added as sprite) seem to lea... Read more
Android application crashes when renderer of the GameObject is disabled ...
This is only reproducible when the Development Build option in the build settings is disabled. Reproduced on:Samsung Galaxy S III (G... Read more
The fbx impporter breaks animations
Steps to reproduce : - import the project attached- click on the model and notice in the Inspector that it has an Animation componen... Read more
Missing link in "Creating the Avatar" manual section
http://docs.unity3d.com/Documentation/Manual/CreatingtheAvatar.htmlAt the bottom of the page there is a highlighted phrase "See this... Read more
plugin crash when browsing away from offensive combat
-e: see title--it is a regression from 4.2.2--tested and crashed on: win7-64/chrome/ff--tested & doesnt crash: osx 10.8.5/chrome... Read more
OnParticleCollision is not called on Mac, when "Limit Velocity over Time...
To reproduce:1. Open the attached project2. Play the "Main" scene for a few seconds3. Many blood puddle objects will be created4. St... Read more
Switching platforms of some projects may produce errors
Error may be reported while switching between platforms of some projects.The error:"InvalidOperationException: Operation is not vali... Read more
Erasing a tree causes a crash
To reproduce:1. Open attached project2. Open scene "test". It contains a terrain and a tree3. Select the terrain and open the tree t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor