Search Issue Tracker
Fixed
Votes
0
Found in
4.3.0f4
Issue ID
577992
Regression
No
Android application crashes when renderer of the GameObject is disabled in run-time
This is only reproducible when the Development Build option in the build settings is disabled.
Reproduced on:
Samsung Galaxy S III (GT-I9300) with Android 4.1.2
Reproduced with:
Unity Version 4.2.2f1 (54f0fc09defb)
Unity Version 4.3.0f4 (e01000627d60)
Unity Version 4.3.1f1 (cebd4d9b5122)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment