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OnPreRender & OnPostRender are reversed
Steps to reproduce : - import the project attached- open the test scene- press play and notice the red light is used- open the proje... Read more
creating prefab from interactive cloth in the scene crashes the editor
1) I created an object with interactive cloth and a cloth renderer.I setup the cloth colliders and see it behave like cloth when I p... Read more
[MultiMonitor] Display.displays always shows only one display
To reproduce:Make sure you have two or more displays.1. Open attached project2. Open scene test3. Enter play mode4. Notice how Displ... Read more
Double border for top and right sides of rect transform with sprite rend...
To reproduce:1. Create new rect transform with sprite renderer2. Set borders3. Notice that right and top borders are duplicated (scr... Read more
Performance of MovieTexture on WP8 is significantly worse than performan...
Performance of MovieTexture on WP8 is significantly worse than performance of Handheld.PlayFullScreenMovie on Android. MovieTexture ... Read more
Unity crashes upon removing rect transform with sprite renderer
To reproduce:1. Create new rect transform with sprite2. Remove rect transform component3. Notice that sprite is still displayed as w... Read more
Sprite should always be selected when opening sprite editor in single mode
To reproduce:1. Set texture to single sprite mode2. Open sprite editor3. Sprite is not selected Read more
Profiling an app built with Unity free shows "Profiler is only supported...
Building an Android application with a Unity free and then trying to profile the application with Unity pro shows the error message ... Read more
Animation window does not allow adding curves of bool mecanim parameters
1) Open attached project/scene2) Look at 'Subcontroller' in the Animator Controller window and observe the parameters3) Select 'Cont... Read more
Matrices passed to shader corrupt
Steps to reproduce : - import the project attached- open the scene- press play and notice the corrupted the tree *Note:Only occurs o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor